Unity for Artists: Down the Rabbit Hole
with Jasmine Roberts
The emergence of interactive art exhibits like 29Rooms, Museum of Ice Cream, Onedome, Artechouse has been recently trending. Now imagine others experiencing your creations without the need for them to travel or augmenting a pre-existing accessible physical space with your own creations.
Join creative technologist Jasmine Roberts in learning to create surreal and immersive environments in the Unity Engine and play with concepts like scale and haptic interaction. Unity is used in 80% of AR/MR/VR so is a valuable tool to get acquainted with. Unity’s versatility opens a myriad of possibilities for creators.
A lot of creation processes for quality experiences are very obscure because it is all based in technologies; we will make this accessible, collaborative and fun. The goal is to demystify XR development!
In addition to Unity, we will be using OpenXR so you can port your creation to different devices. By the end of this workshop, you will have created an interactive and immersive journey that you can potentially showcase and submit to exhibitions and festivals.
TIME AND LOCATION
Saturday, Oct. 26th from 2pm to 5pm as part of CODAME ART+TECH Festival 2019 『 SPACE ã€
WORKSHOP OUTLINE
Below is an outline a 2 hour workshop:
-
Introduction to Unity: Basics
We will cover the Unity panels, how to create materials in Unity and how to implement shaders in Unity. -
Tips and tricks when developing for XR
-
Importing a 3D model of yourself into Unity
-
Creating your personal environment (custom high-quality premade assets, shaders and scripts will be provided to all participants specific to this workshop)
-
Porting to deploying to mobile phone, VR or mixed-reality
(each participant will learn to deploy to bot)
SKILL LEVEL
No coding experience is required to participate in this hands-on workshop.
WHAT TO BRING
-
An open, creative, inquisitive mind
-
Laptop running MacOS, Windows or Linux
If you would like to create a VR piece please have a VR-enabled laptop
(i5-6500 or Greater CPU, NVIDIA GTX 980 or AMD R9 390 GPU or greater, 16GB+ RAM, SSD) -
If you would like to port to mobile least Android 9.0 or iOS 11.0
WE WILL PROVIDE
-
We will have multiple devices to choose from: Windows Mixed reality headsets, a Google Daydream, and Oculus Quest
SOFTWARE TO BE INSTALLED
-
The Latest Version of Unity3D
-
Optional: Blender, Cinema4D, any CAD software
Get your tickets while still available for an extraordinary learning experience.
This workshop is part of CODAME
ART+TECH Festival 2019 『 SPACE ã€
CODAME is a member of Intersection for the Arts a non profit 501(c)(3) organization.
All proceeds will be split with the participating artists.
Thank you for your support for ART ♥ï¸ TECH !!!
Code of Conduct for all attendees.